Project Permanence

Guides / Skills

Skills

Five passive skills grow from things you already do, up to level 50. Each level adds a small bonus.

Start here/skills

How it works

Combat levels from killing hostile mobs, players and bosses. Mining and Excavation from natural stone, ores, dirt and gravel. Woodcutting from logs. Agility from sprinting, jumping and falls. Smelting from smelting ores and cooking.

Blocks you placed yourself give no XP, and mobs from spawners give no Combat XP. A boss bar shows your progress as you earn it.

The loop

  1. Play as normal: fight, mine, chop and travel.
  2. Open /skills to check your levels.
  3. Higher Combat means a little more melee damage and a little less damage taken from anything but other players.
  4. Higher Mining and Woodcutting give a chance of an extra ore or log. Higher Agility softens falls and adds a touch of speed.
  5. At Smelting 10, 25 and 40 you can buy bellows, firebrick and a nether flue for a blast furnace. Crouch and right-click the blast furnace to fit them.

Where it leads

Fittings make a blast furnace cook much faster, and Smelting level also gates the Pulveriser parts from the Master Smith. Smithing is a separate profession that goes to level 100; see the Smithing guide.

In game, /guide explains every system and /menu opens them all.